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mirror of https://github.com/rancher/rke.git synced 2025-09-17 23:49:06 +00:00

Vendor update for types and norman

This commit is contained in:
Alena Prokharchyk
2018-11-06 21:15:37 -08:00
parent f0572f48b4
commit ca3968fddb
5026 changed files with 2623 additions and 1136713 deletions

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// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package semaphore provides a weighted semaphore implementation.
package semaphore // import "golang.org/x/sync/semaphore"
import (
"container/list"
"sync"
// Use the old context because packages that depend on this one
// (e.g. cloud.google.com/go/...) must run on Go 1.6.
// TODO(jba): update to "context" when possible.
"golang.org/x/net/context"
)
type waiter struct {
n int64
ready chan<- struct{} // Closed when semaphore acquired.
}
// NewWeighted creates a new weighted semaphore with the given
// maximum combined weight for concurrent access.
func NewWeighted(n int64) *Weighted {
w := &Weighted{size: n}
return w
}
// Weighted provides a way to bound concurrent access to a resource.
// The callers can request access with a given weight.
type Weighted struct {
size int64
cur int64
mu sync.Mutex
waiters list.List
}
// Acquire acquires the semaphore with a weight of n, blocking only until ctx
// is done. On success, returns nil. On failure, returns ctx.Err() and leaves
// the semaphore unchanged.
//
// If ctx is already done, Acquire may still succeed without blocking.
func (s *Weighted) Acquire(ctx context.Context, n int64) error {
s.mu.Lock()
if s.size-s.cur >= n && s.waiters.Len() == 0 {
s.cur += n
s.mu.Unlock()
return nil
}
if n > s.size {
// Don't make other Acquire calls block on one that's doomed to fail.
s.mu.Unlock()
<-ctx.Done()
return ctx.Err()
}
ready := make(chan struct{})
w := waiter{n: n, ready: ready}
elem := s.waiters.PushBack(w)
s.mu.Unlock()
select {
case <-ctx.Done():
err := ctx.Err()
s.mu.Lock()
select {
case <-ready:
// Acquired the semaphore after we were canceled. Rather than trying to
// fix up the queue, just pretend we didn't notice the cancelation.
err = nil
default:
s.waiters.Remove(elem)
}
s.mu.Unlock()
return err
case <-ready:
return nil
}
}
// TryAcquire acquires the semaphore with a weight of n without blocking.
// On success, returns true. On failure, returns false and leaves the semaphore unchanged.
func (s *Weighted) TryAcquire(n int64) bool {
s.mu.Lock()
success := s.size-s.cur >= n && s.waiters.Len() == 0
if success {
s.cur += n
}
s.mu.Unlock()
return success
}
// Release releases the semaphore with a weight of n.
func (s *Weighted) Release(n int64) {
s.mu.Lock()
s.cur -= n
if s.cur < 0 {
s.mu.Unlock()
panic("semaphore: bad release")
}
for {
next := s.waiters.Front()
if next == nil {
break // No more waiters blocked.
}
w := next.Value.(waiter)
if s.size-s.cur < w.n {
// Not enough tokens for the next waiter. We could keep going (to try to
// find a waiter with a smaller request), but under load that could cause
// starvation for large requests; instead, we leave all remaining waiters
// blocked.
//
// Consider a semaphore used as a read-write lock, with N tokens, N
// readers, and one writer. Each reader can Acquire(1) to obtain a read
// lock. The writer can Acquire(N) to obtain a write lock, excluding all
// of the readers. If we allow the readers to jump ahead in the queue,
// the writer will starve — there is always one token available for every
// reader.
break
}
s.cur += w.n
s.waiters.Remove(next)
close(w.ready)
}
s.mu.Unlock()
}

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// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package singleflight provides a duplicate function call suppression
// mechanism.
package singleflight // import "golang.org/x/sync/singleflight"
import "sync"
// call is an in-flight or completed singleflight.Do call
type call struct {
wg sync.WaitGroup
// These fields are written once before the WaitGroup is done
// and are only read after the WaitGroup is done.
val interface{}
err error
// These fields are read and written with the singleflight
// mutex held before the WaitGroup is done, and are read but
// not written after the WaitGroup is done.
dups int
chans []chan<- Result
}
// Group represents a class of work and forms a namespace in
// which units of work can be executed with duplicate suppression.
type Group struct {
mu sync.Mutex // protects m
m map[string]*call // lazily initialized
}
// Result holds the results of Do, so they can be passed
// on a channel.
type Result struct {
Val interface{}
Err error
Shared bool
}
// Do executes and returns the results of the given function, making
// sure that only one execution is in-flight for a given key at a
// time. If a duplicate comes in, the duplicate caller waits for the
// original to complete and receives the same results.
// The return value shared indicates whether v was given to multiple callers.
func (g *Group) Do(key string, fn func() (interface{}, error)) (v interface{}, err error, shared bool) {
g.mu.Lock()
if g.m == nil {
g.m = make(map[string]*call)
}
if c, ok := g.m[key]; ok {
c.dups++
g.mu.Unlock()
c.wg.Wait()
return c.val, c.err, true
}
c := new(call)
c.wg.Add(1)
g.m[key] = c
g.mu.Unlock()
g.doCall(c, key, fn)
return c.val, c.err, c.dups > 0
}
// DoChan is like Do but returns a channel that will receive the
// results when they are ready.
func (g *Group) DoChan(key string, fn func() (interface{}, error)) <-chan Result {
ch := make(chan Result, 1)
g.mu.Lock()
if g.m == nil {
g.m = make(map[string]*call)
}
if c, ok := g.m[key]; ok {
c.dups++
c.chans = append(c.chans, ch)
g.mu.Unlock()
return ch
}
c := &call{chans: []chan<- Result{ch}}
c.wg.Add(1)
g.m[key] = c
g.mu.Unlock()
go g.doCall(c, key, fn)
return ch
}
// doCall handles the single call for a key.
func (g *Group) doCall(c *call, key string, fn func() (interface{}, error)) {
c.val, c.err = fn()
c.wg.Done()
g.mu.Lock()
delete(g.m, key)
for _, ch := range c.chans {
ch <- Result{c.val, c.err, c.dups > 0}
}
g.mu.Unlock()
}
// Forget tells the singleflight to forget about a key. Future calls
// to Do for this key will call the function rather than waiting for
// an earlier call to complete.
func (g *Group) Forget(key string) {
g.mu.Lock()
delete(g.m, key)
g.mu.Unlock()
}

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// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package syncmap provides a concurrent map implementation.
// It is a prototype for a proposed addition to the sync package
// in the standard library.
// (https://golang.org/issue/18177)
package syncmap
import (
"sync"
"sync/atomic"
"unsafe"
)
// Map is a concurrent map with amortized-constant-time loads, stores, and deletes.
// It is safe for multiple goroutines to call a Map's methods concurrently.
//
// The zero Map is valid and empty.
//
// A Map must not be copied after first use.
type Map struct {
mu sync.Mutex
// read contains the portion of the map's contents that are safe for
// concurrent access (with or without mu held).
//
// The read field itself is always safe to load, but must only be stored with
// mu held.
//
// Entries stored in read may be updated concurrently without mu, but updating
// a previously-expunged entry requires that the entry be copied to the dirty
// map and unexpunged with mu held.
read atomic.Value // readOnly
// dirty contains the portion of the map's contents that require mu to be
// held. To ensure that the dirty map can be promoted to the read map quickly,
// it also includes all of the non-expunged entries in the read map.
//
// Expunged entries are not stored in the dirty map. An expunged entry in the
// clean map must be unexpunged and added to the dirty map before a new value
// can be stored to it.
//
// If the dirty map is nil, the next write to the map will initialize it by
// making a shallow copy of the clean map, omitting stale entries.
dirty map[interface{}]*entry
// misses counts the number of loads since the read map was last updated that
// needed to lock mu to determine whether the key was present.
//
// Once enough misses have occurred to cover the cost of copying the dirty
// map, the dirty map will be promoted to the read map (in the unamended
// state) and the next store to the map will make a new dirty copy.
misses int
}
// readOnly is an immutable struct stored atomically in the Map.read field.
type readOnly struct {
m map[interface{}]*entry
amended bool // true if the dirty map contains some key not in m.
}
// expunged is an arbitrary pointer that marks entries which have been deleted
// from the dirty map.
var expunged = unsafe.Pointer(new(interface{}))
// An entry is a slot in the map corresponding to a particular key.
type entry struct {
// p points to the interface{} value stored for the entry.
//
// If p == nil, the entry has been deleted and m.dirty == nil.
//
// If p == expunged, the entry has been deleted, m.dirty != nil, and the entry
// is missing from m.dirty.
//
// Otherwise, the entry is valid and recorded in m.read.m[key] and, if m.dirty
// != nil, in m.dirty[key].
//
// An entry can be deleted by atomic replacement with nil: when m.dirty is
// next created, it will atomically replace nil with expunged and leave
// m.dirty[key] unset.
//
// An entry's associated value can be updated by atomic replacement, provided
// p != expunged. If p == expunged, an entry's associated value can be updated
// only after first setting m.dirty[key] = e so that lookups using the dirty
// map find the entry.
p unsafe.Pointer // *interface{}
}
func newEntry(i interface{}) *entry {
return &entry{p: unsafe.Pointer(&i)}
}
// Load returns the value stored in the map for a key, or nil if no
// value is present.
// The ok result indicates whether value was found in the map.
func (m *Map) Load(key interface{}) (value interface{}, ok bool) {
read, _ := m.read.Load().(readOnly)
e, ok := read.m[key]
if !ok && read.amended {
m.mu.Lock()
// Avoid reporting a spurious miss if m.dirty got promoted while we were
// blocked on m.mu. (If further loads of the same key will not miss, it's
// not worth copying the dirty map for this key.)
read, _ = m.read.Load().(readOnly)
e, ok = read.m[key]
if !ok && read.amended {
e, ok = m.dirty[key]
// Regardless of whether the entry was present, record a miss: this key
// will take the slow path until the dirty map is promoted to the read
// map.
m.missLocked()
}
m.mu.Unlock()
}
if !ok {
return nil, false
}
return e.load()
}
func (e *entry) load() (value interface{}, ok bool) {
p := atomic.LoadPointer(&e.p)
if p == nil || p == expunged {
return nil, false
}
return *(*interface{})(p), true
}
// Store sets the value for a key.
func (m *Map) Store(key, value interface{}) {
read, _ := m.read.Load().(readOnly)
if e, ok := read.m[key]; ok && e.tryStore(&value) {
return
}
m.mu.Lock()
read, _ = m.read.Load().(readOnly)
if e, ok := read.m[key]; ok {
if e.unexpungeLocked() {
// The entry was previously expunged, which implies that there is a
// non-nil dirty map and this entry is not in it.
m.dirty[key] = e
}
e.storeLocked(&value)
} else if e, ok := m.dirty[key]; ok {
e.storeLocked(&value)
} else {
if !read.amended {
// We're adding the first new key to the dirty map.
// Make sure it is allocated and mark the read-only map as incomplete.
m.dirtyLocked()
m.read.Store(readOnly{m: read.m, amended: true})
}
m.dirty[key] = newEntry(value)
}
m.mu.Unlock()
}
// tryStore stores a value if the entry has not been expunged.
//
// If the entry is expunged, tryStore returns false and leaves the entry
// unchanged.
func (e *entry) tryStore(i *interface{}) bool {
p := atomic.LoadPointer(&e.p)
if p == expunged {
return false
}
for {
if atomic.CompareAndSwapPointer(&e.p, p, unsafe.Pointer(i)) {
return true
}
p = atomic.LoadPointer(&e.p)
if p == expunged {
return false
}
}
}
// unexpungeLocked ensures that the entry is not marked as expunged.
//
// If the entry was previously expunged, it must be added to the dirty map
// before m.mu is unlocked.
func (e *entry) unexpungeLocked() (wasExpunged bool) {
return atomic.CompareAndSwapPointer(&e.p, expunged, nil)
}
// storeLocked unconditionally stores a value to the entry.
//
// The entry must be known not to be expunged.
func (e *entry) storeLocked(i *interface{}) {
atomic.StorePointer(&e.p, unsafe.Pointer(i))
}
// LoadOrStore returns the existing value for the key if present.
// Otherwise, it stores and returns the given value.
// The loaded result is true if the value was loaded, false if stored.
func (m *Map) LoadOrStore(key, value interface{}) (actual interface{}, loaded bool) {
// Avoid locking if it's a clean hit.
read, _ := m.read.Load().(readOnly)
if e, ok := read.m[key]; ok {
actual, loaded, ok := e.tryLoadOrStore(value)
if ok {
return actual, loaded
}
}
m.mu.Lock()
read, _ = m.read.Load().(readOnly)
if e, ok := read.m[key]; ok {
if e.unexpungeLocked() {
m.dirty[key] = e
}
actual, loaded, _ = e.tryLoadOrStore(value)
} else if e, ok := m.dirty[key]; ok {
actual, loaded, _ = e.tryLoadOrStore(value)
m.missLocked()
} else {
if !read.amended {
// We're adding the first new key to the dirty map.
// Make sure it is allocated and mark the read-only map as incomplete.
m.dirtyLocked()
m.read.Store(readOnly{m: read.m, amended: true})
}
m.dirty[key] = newEntry(value)
actual, loaded = value, false
}
m.mu.Unlock()
return actual, loaded
}
// tryLoadOrStore atomically loads or stores a value if the entry is not
// expunged.
//
// If the entry is expunged, tryLoadOrStore leaves the entry unchanged and
// returns with ok==false.
func (e *entry) tryLoadOrStore(i interface{}) (actual interface{}, loaded, ok bool) {
p := atomic.LoadPointer(&e.p)
if p == expunged {
return nil, false, false
}
if p != nil {
return *(*interface{})(p), true, true
}
// Copy the interface after the first load to make this method more amenable
// to escape analysis: if we hit the "load" path or the entry is expunged, we
// shouldn't bother heap-allocating.
ic := i
for {
if atomic.CompareAndSwapPointer(&e.p, nil, unsafe.Pointer(&ic)) {
return i, false, true
}
p = atomic.LoadPointer(&e.p)
if p == expunged {
return nil, false, false
}
if p != nil {
return *(*interface{})(p), true, true
}
}
}
// Delete deletes the value for a key.
func (m *Map) Delete(key interface{}) {
read, _ := m.read.Load().(readOnly)
e, ok := read.m[key]
if !ok && read.amended {
m.mu.Lock()
read, _ = m.read.Load().(readOnly)
e, ok = read.m[key]
if !ok && read.amended {
delete(m.dirty, key)
}
m.mu.Unlock()
}
if ok {
e.delete()
}
}
func (e *entry) delete() (hadValue bool) {
for {
p := atomic.LoadPointer(&e.p)
if p == nil || p == expunged {
return false
}
if atomic.CompareAndSwapPointer(&e.p, p, nil) {
return true
}
}
}
// Range calls f sequentially for each key and value present in the map.
// If f returns false, range stops the iteration.
//
// Range does not necessarily correspond to any consistent snapshot of the Map's
// contents: no key will be visited more than once, but if the value for any key
// is stored or deleted concurrently, Range may reflect any mapping for that key
// from any point during the Range call.
//
// Range may be O(N) with the number of elements in the map even if f returns
// false after a constant number of calls.
func (m *Map) Range(f func(key, value interface{}) bool) {
// We need to be able to iterate over all of the keys that were already
// present at the start of the call to Range.
// If read.amended is false, then read.m satisfies that property without
// requiring us to hold m.mu for a long time.
read, _ := m.read.Load().(readOnly)
if read.amended {
// m.dirty contains keys not in read.m. Fortunately, Range is already O(N)
// (assuming the caller does not break out early), so a call to Range
// amortizes an entire copy of the map: we can promote the dirty copy
// immediately!
m.mu.Lock()
read, _ = m.read.Load().(readOnly)
if read.amended {
read = readOnly{m: m.dirty}
m.read.Store(read)
m.dirty = nil
m.misses = 0
}
m.mu.Unlock()
}
for k, e := range read.m {
v, ok := e.load()
if !ok {
continue
}
if !f(k, v) {
break
}
}
}
func (m *Map) missLocked() {
m.misses++
if m.misses < len(m.dirty) {
return
}
m.read.Store(readOnly{m: m.dirty})
m.dirty = nil
m.misses = 0
}
func (m *Map) dirtyLocked() {
if m.dirty != nil {
return
}
read, _ := m.read.Load().(readOnly)
m.dirty = make(map[interface{}]*entry, len(read.m))
for k, e := range read.m {
if !e.tryExpungeLocked() {
m.dirty[k] = e
}
}
}
func (e *entry) tryExpungeLocked() (isExpunged bool) {
p := atomic.LoadPointer(&e.p)
for p == nil {
if atomic.CompareAndSwapPointer(&e.p, nil, expunged) {
return true
}
p = atomic.LoadPointer(&e.p)
}
return p == expunged
}