mirror of
https://github.com/kubernetes/client-go.git
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Add a heap data store to client-go
Kubernetes-commit: 6cad5bbff918726becddf4a64ef9b130bbcf13e7
This commit is contained in:
parent
677d75feac
commit
5d104a8df6
323
tools/cache/heap.go
vendored
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323
tools/cache/heap.go
vendored
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@ -0,0 +1,323 @@
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/*
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Copyright 2017 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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// This file implements a heap data structure.
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package cache
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import (
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"container/heap"
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"fmt"
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"sync"
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)
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const (
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closedMsg = "heap is closed"
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)
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type LessFunc func(interface{}, interface{}) bool
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type heapItem struct {
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obj interface{} // The object which is stored in the heap.
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index int // The index of the object's key in the Heap.queue.
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}
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type itemKeyValue struct {
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key string
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obj interface{}
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}
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// heapData is an internal struct that implements the standard heap interface
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// and keeps the data stored in the heap.
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type heapData struct {
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// items is a map from key of the objects to the objects and their index.
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// We depend on the property that items in the map are in the queue and vice versa.
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items map[string]*heapItem
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// queue implements a heap data structure and keeps the order of elements
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// according to the heap invariant. The queue keeps the keys of objects stored
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// in "items".
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queue []string
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// keyFunc is used to make the key used for queued item insertion and retrieval, and
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// should be deterministic.
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keyFunc KeyFunc
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// lessFunc is used to compare two objects in the heap.
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lessFunc LessFunc
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}
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var (
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_ = heap.Interface(&heapData{}) // heapData is a standard heap
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)
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// Less compares two objects and returns true if the first one should go
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// in front of the second one in the heap.
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func (h *heapData) Less(i, j int) bool {
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if i > len(h.queue) || j > len(h.queue) {
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return false
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}
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itemi, ok := h.items[h.queue[i]]
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if !ok {
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return false
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}
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itemj, ok := h.items[h.queue[j]]
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if !ok {
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return false
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}
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return h.lessFunc(itemi.obj, itemj.obj)
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}
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// Len returns the number of items in the Heap.
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func (h *heapData) Len() int { return len(h.queue) }
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// Swap implements swapping of two elements in the heap. This is a part of standard
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// heap interface and should never be called directly.
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func (h *heapData) Swap(i, j int) {
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h.queue[i], h.queue[j] = h.queue[j], h.queue[i]
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item := h.items[h.queue[i]]
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item.index = i
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item = h.items[h.queue[j]]
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item.index = j
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}
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// Push is supposed to be called by heap.Push only.
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func (h *heapData) Push(kv interface{}) {
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keyValue := kv.(*itemKeyValue)
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n := len(h.queue)
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h.items[keyValue.key] = &heapItem{keyValue.obj, n}
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h.queue = append(h.queue, keyValue.key)
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}
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// Pop is supposed to be called by heap.Pop only.
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func (h *heapData) Pop() interface{} {
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key := h.queue[len(h.queue)-1]
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h.queue = h.queue[0 : len(h.queue)-1]
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item, ok := h.items[key]
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if !ok {
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// This is an error
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return nil
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}
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delete(h.items, key)
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return item.obj
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}
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// Heap is a thread-safe producer/consumer queue that implements a heap data structure.
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// It can be used to implement priority queues and similar data structures.
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type Heap struct {
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lock sync.RWMutex
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cond sync.Cond
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// data stores objects and has a queue that keeps their ordering according
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// to the heap invariant.
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data *heapData
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// closed indicates that the queue is closed.
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// It is mainly used to let Pop() exit its control loop while waiting for an item.
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closed bool
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}
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// Close the Heap and signals condition variables that may be waiting to pop
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// items from the heap.
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func (h *Heap) Close() {
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h.lock.Lock()
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defer h.lock.Unlock()
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h.closed = true
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h.cond.Broadcast()
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}
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// Add inserts an item, and puts it in the queue. The item is updated if it
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// already exists.
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func (h *Heap) Add(obj interface{}) error {
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key, err := h.data.keyFunc(obj)
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if err != nil {
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return KeyError{obj, err}
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}
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h.lock.Lock()
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defer h.lock.Unlock()
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if h.closed {
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return fmt.Errorf(closedMsg)
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}
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if _, exists := h.data.items[key]; exists {
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h.data.items[key].obj = obj
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heap.Fix(h.data, h.data.items[key].index)
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} else {
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h.addIfNotPresentLocked(key, obj)
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}
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h.cond.Broadcast()
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return nil
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}
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// Adds all the items in the list to the queue and then signals the condition
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// variable. It is useful when the caller would like to add all of the items
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// to the queue before consumer starts processing them.
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func (h *Heap) BulkAdd(list []interface{}) error {
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h.lock.Lock()
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defer h.lock.Unlock()
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if h.closed {
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return fmt.Errorf(closedMsg)
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}
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for _, obj := range list {
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key, err := h.data.keyFunc(obj)
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if err != nil {
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return KeyError{obj, err}
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}
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if _, exists := h.data.items[key]; exists {
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h.data.items[key].obj = obj
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heap.Fix(h.data, h.data.items[key].index)
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} else {
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h.addIfNotPresentLocked(key, obj)
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}
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}
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h.cond.Broadcast()
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return nil
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}
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// AddIfNotPresent inserts an item, and puts it in the queue. If an item with
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// the key is present in the map, no changes is made to the item.
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//
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// This is useful in a single producer/consumer scenario so that the consumer can
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// safely retry items without contending with the producer and potentially enqueueing
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// stale items.
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func (h *Heap) AddIfNotPresent(obj interface{}) error {
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id, err := h.data.keyFunc(obj)
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if err != nil {
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return KeyError{obj, err}
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}
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h.lock.Lock()
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defer h.lock.Unlock()
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if h.closed {
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return fmt.Errorf(closedMsg)
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}
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h.addIfNotPresentLocked(id, obj)
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h.cond.Broadcast()
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return nil
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}
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// addIfNotPresentLocked assumes the lock is already held and adds the the provided
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// item to the queue if it does not already exist.
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func (h *Heap) addIfNotPresentLocked(key string, obj interface{}) {
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if _, exists := h.data.items[key]; exists {
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return
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}
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heap.Push(h.data, &itemKeyValue{key, obj})
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}
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// Update is the same as Add in this implementation. When the item does not
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// exist, it is added.
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func (h *Heap) Update(obj interface{}) error {
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return h.Add(obj)
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}
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// Delete removes an item.
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func (h *Heap) Delete(obj interface{}) error {
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key, err := h.data.keyFunc(obj)
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if err != nil {
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return KeyError{obj, err}
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}
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h.lock.Lock()
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defer h.lock.Unlock()
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if item, ok := h.data.items[key]; ok {
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heap.Remove(h.data, item.index)
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return nil
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}
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return fmt.Errorf("object not found")
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}
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// Pop waits until an item is ready. If multiple items are
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// ready, they are returned in the order given by Heap.data.lessFunc.
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func (h *Heap) Pop() (interface{}, error) {
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h.lock.Lock()
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defer h.lock.Unlock()
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for len(h.data.queue) == 0 {
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// When the queue is empty, invocation of Pop() is blocked until new item is enqueued.
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// When Close() is called, the h.closed is set and the condition is broadcast,
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// which causes this loop to continue and return from the Pop().
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if h.closed {
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return nil, fmt.Errorf("heap is closed")
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}
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h.cond.Wait()
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}
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obj := heap.Pop(h.data)
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if obj != nil {
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return obj, nil
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} else {
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return nil, fmt.Errorf("object was removed from heap data")
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}
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}
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// List returns a list of all the items.
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func (h *Heap) List() []interface{} {
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h.lock.RLock()
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defer h.lock.RUnlock()
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list := make([]interface{}, 0, len(h.data.items))
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for _, item := range h.data.items {
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list = append(list, item.obj)
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}
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return list
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}
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// ListKeys returns a list of all the keys of the objects currently in the Heap.
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func (h *Heap) ListKeys() []string {
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h.lock.RLock()
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defer h.lock.RUnlock()
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list := make([]string, 0, len(h.data.items))
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for key := range h.data.items {
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list = append(list, key)
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}
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return list
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}
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// Get returns the requested item, or sets exists=false.
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func (h *Heap) Get(obj interface{}) (interface{}, bool, error) {
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key, err := h.data.keyFunc(obj)
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if err != nil {
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return nil, false, KeyError{obj, err}
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}
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return h.GetByKey(key)
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}
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// GetByKey returns the requested item, or sets exists=false.
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func (h *Heap) GetByKey(key string) (interface{}, bool, error) {
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h.lock.RLock()
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defer h.lock.RUnlock()
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item, exists := h.data.items[key]
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if !exists {
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return nil, false, nil
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}
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return item.obj, true, nil
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}
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// IsClosed returns true if the queue is closed.
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func (h *Heap) IsClosed() bool {
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h.lock.RLock()
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defer h.lock.RUnlock()
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if h.closed {
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return true
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}
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return false
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}
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// NewHeap returns a Heap which can be used to queue up items to process.
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func NewHeap(keyFn KeyFunc, lessFn LessFunc) *Heap {
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h := &Heap{
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data: &heapData{
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items: map[string]*heapItem{},
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queue: []string{},
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keyFunc: keyFn,
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lessFunc: lessFn,
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},
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}
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h.cond.L = &h.lock
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return h
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}
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382
tools/cache/heap_test.go
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382
tools/cache/heap_test.go
vendored
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@ -0,0 +1,382 @@
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/*
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Copyright 2017 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package cache
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import (
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"sync"
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"testing"
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"time"
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)
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func testHeapObjectKeyFunc(obj interface{}) (string, error) {
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return obj.(testHeapObject).name, nil
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}
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type testHeapObject struct {
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name string
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val interface{}
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}
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func mkHeapObj(name string, val interface{}) testHeapObject {
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return testHeapObject{name: name, val: val}
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}
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func compareInts(val1 interface{}, val2 interface{}) bool {
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first := val1.(testHeapObject).val.(int)
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second := val2.(testHeapObject).val.(int)
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return first < second
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}
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// TestHeapBasic tests Heap invariant and synchronization.
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func TestHeapBasic(t *testing.T) {
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h := NewHeap(testHeapObjectKeyFunc, compareInts)
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var wg sync.WaitGroup
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wg.Add(2)
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const amount = 500
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var i, u int
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// Insert items in the heap in opposite orders in two go routines.
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go func() {
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for i = amount; i > 0; i-- {
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h.Add(mkHeapObj(string([]rune{'a', rune(i)}), i))
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}
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wg.Done()
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}()
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go func() {
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for u = 0; u < amount; u++ {
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h.Add(mkHeapObj(string([]rune{'b', rune(u)}), u+1))
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}
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wg.Done()
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}()
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// Wait for the two go routines to finish.
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wg.Wait()
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// Make sure that the numbers are popped in ascending order.
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prevNum := 0
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for i := 0; i < amount*2; i++ {
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obj, err := h.Pop()
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num := obj.(testHeapObject).val.(int)
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// All the items must be sorted.
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if err != nil || prevNum > num {
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t.Errorf("got %v out of order, last was %v", obj, prevNum)
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}
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prevNum = num
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}
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}
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// Tests Heap.Add and ensures that heap invariant is preserved after adding items.
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func TestHeap_Add(t *testing.T) {
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h := NewHeap(testHeapObjectKeyFunc, compareInts)
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h.Add(mkHeapObj("foo", 10))
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h.Add(mkHeapObj("bar", 1))
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h.Add(mkHeapObj("baz", 11))
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h.Add(mkHeapObj("zab", 30))
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h.Add(mkHeapObj("foo", 13)) // This updates "foo".
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item, err := h.Pop()
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if e, a := 1, item.(testHeapObject).val; err != nil || a != e {
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t.Fatalf("expected %d, got %d", e, a)
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}
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item, err = h.Pop()
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if e, a := 11, item.(testHeapObject).val; err != nil || a != e {
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t.Fatalf("expected %d, got %d", e, a)
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}
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h.Delete(mkHeapObj("baz", 11)) // Nothing is deleted.
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h.Add(mkHeapObj("foo", 14)) // foo is updated.
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item, err = h.Pop()
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if e, a := 14, item.(testHeapObject).val; err != nil || a != e {
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t.Fatalf("expected %d, got %d", e, a)
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}
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item, err = h.Pop()
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if e, a := 30, item.(testHeapObject).val; err != nil || a != e {
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t.Fatalf("expected %d, got %d", e, a)
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}
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}
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// TestHeap_BulkAdd tests Heap.BulkAdd functionality and ensures that all the
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// items given to BulkAdd are added to the queue before Pop reads them.
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func TestHeap_BulkAdd(t *testing.T) {
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h := NewHeap(testHeapObjectKeyFunc, compareInts)
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const amount = 500
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// Insert items in the heap in opposite orders in a go routine.
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go func() {
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l := []interface{}{}
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for i := amount; i > 0; i-- {
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l = append(l, mkHeapObj(string([]rune{'a', rune(i)}), i))
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}
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h.BulkAdd(l)
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}()
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prevNum := -1
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for i := 0; i < amount; i++ {
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obj, err := h.Pop()
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num := obj.(testHeapObject).val.(int)
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// All the items must be sorted.
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if err != nil || prevNum >= num {
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t.Errorf("got %v out of order, last was %v", obj, prevNum)
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}
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prevNum = num
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}
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}
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// TestHeapEmptyPop tests that pop returns properly after heap is closed.
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func TestHeapEmptyPop(t *testing.T) {
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h := NewHeap(testHeapObjectKeyFunc, compareInts)
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go func() {
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time.Sleep(1 * time.Second)
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h.Close()
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}()
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_, err := h.Pop()
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if err == nil || err.Error() != closedMsg {
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t.Errorf("pop should have returned heap closed error: %v", err)
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}
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}
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// TestHeap_AddIfNotPresent tests Heap.AddIfNotPresent and ensures that heap
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// invariant is preserved after adding items.
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func TestHeap_AddIfNotPresent(t *testing.T) {
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h := NewHeap(testHeapObjectKeyFunc, compareInts)
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h.AddIfNotPresent(mkHeapObj("foo", 10))
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h.AddIfNotPresent(mkHeapObj("bar", 1))
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h.AddIfNotPresent(mkHeapObj("baz", 11))
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h.AddIfNotPresent(mkHeapObj("zab", 30))
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h.AddIfNotPresent(mkHeapObj("foo", 13)) // This is not added.
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||||
|
||||
if len := len(h.data.items); len != 4 {
|
||||
t.Errorf("unexpected number of items: %d", len)
|
||||
}
|
||||
if val := h.data.items["foo"].obj.(testHeapObject).val; val != 10 {
|
||||
t.Errorf("unexpected value: %d", val)
|
||||
}
|
||||
item, err := h.Pop()
|
||||
if e, a := 1, item.(testHeapObject).val; err != nil || a != e {
|
||||
t.Fatalf("expected %d, got %d", e, a)
|
||||
}
|
||||
item, err = h.Pop()
|
||||
if e, a := 10, item.(testHeapObject).val; err != nil || a != e {
|
||||
t.Fatalf("expected %d, got %d", e, a)
|
||||
}
|
||||
// bar is already popped. Let's add another one.
|
||||
h.AddIfNotPresent(mkHeapObj("bar", 14))
|
||||
item, err = h.Pop()
|
||||
if e, a := 11, item.(testHeapObject).val; err != nil || a != e {
|
||||
t.Fatalf("expected %d, got %d", e, a)
|
||||
}
|
||||
item, err = h.Pop()
|
||||
if e, a := 14, item.(testHeapObject).val; err != nil || a != e {
|
||||
t.Fatalf("expected %d, got %d", e, a)
|
||||
}
|
||||
}
|
||||
|
||||
// TestHeap_Delete tests Heap.Delete and ensures that heap invariant is
|
||||
// preserved after deleting items.
|
||||
func TestHeap_Delete(t *testing.T) {
|
||||
h := NewHeap(testHeapObjectKeyFunc, compareInts)
|
||||
h.Add(mkHeapObj("foo", 10))
|
||||
h.Add(mkHeapObj("bar", 1))
|
||||
h.Add(mkHeapObj("bal", 31))
|
||||
h.Add(mkHeapObj("baz", 11))
|
||||
|
||||
// Delete head. Delete should work with "key" and doesn't care about the value.
|
||||
if err := h.Delete(mkHeapObj("bar", 200)); err != nil {
|
||||
t.Fatalf("Failed to delete head.")
|
||||
}
|
||||
item, err := h.Pop()
|
||||
if e, a := 10, item.(testHeapObject).val; err != nil || a != e {
|
||||
t.Fatalf("expected %d, got %d", e, a)
|
||||
}
|
||||
h.Add(mkHeapObj("zab", 30))
|
||||
h.Add(mkHeapObj("faz", 30))
|
||||
len := h.data.Len()
|
||||
// Delete non-existing item.
|
||||
if err = h.Delete(mkHeapObj("non-existent", 10)); err == nil || len != h.data.Len() {
|
||||
t.Fatalf("Didn't expect any item removal")
|
||||
}
|
||||
// Delete tail.
|
||||
if err = h.Delete(mkHeapObj("bal", 31)); err != nil {
|
||||
t.Fatalf("Failed to delete tail.")
|
||||
}
|
||||
// Delete one of the items with value 30.
|
||||
if err = h.Delete(mkHeapObj("zab", 30)); err != nil {
|
||||
t.Fatalf("Failed to delete item.")
|
||||
}
|
||||
item, err = h.Pop()
|
||||
if e, a := 11, item.(testHeapObject).val; err != nil || a != e {
|
||||
t.Fatalf("expected %d, got %d", e, a)
|
||||
}
|
||||
item, err = h.Pop()
|
||||
if e, a := 30, item.(testHeapObject).val; err != nil || a != e {
|
||||
t.Fatalf("expected %d, got %d", e, a)
|
||||
}
|
||||
if h.data.Len() != 0 {
|
||||
t.Fatalf("expected an empty heap.")
|
||||
}
|
||||
}
|
||||
|
||||
// TestHeap_Update tests Heap.Update and ensures that heap invariant is
|
||||
// preserved after adding items.
|
||||
func TestHeap_Update(t *testing.T) {
|
||||
h := NewHeap(testHeapObjectKeyFunc, compareInts)
|
||||
h.Add(mkHeapObj("foo", 10))
|
||||
h.Add(mkHeapObj("bar", 1))
|
||||
h.Add(mkHeapObj("bal", 31))
|
||||
h.Add(mkHeapObj("baz", 11))
|
||||
|
||||
// Update an item to a value that should push it to the head.
|
||||
h.Update(mkHeapObj("baz", 0))
|
||||
if h.data.queue[0] != "baz" || h.data.items["baz"].index != 0 {
|
||||
t.Fatalf("expected baz to be at the head")
|
||||
}
|
||||
item, err := h.Pop()
|
||||
if e, a := 0, item.(testHeapObject).val; err != nil || a != e {
|
||||
t.Fatalf("expected %d, got %d", e, a)
|
||||
}
|
||||
// Update bar to push it farther back in the queue.
|
||||
h.Update(mkHeapObj("bar", 100))
|
||||
if h.data.queue[0] != "foo" || h.data.items["foo"].index != 0 {
|
||||
t.Fatalf("expected foo to be at the head")
|
||||
}
|
||||
}
|
||||
|
||||
// TestHeap_Get tests Heap.Get.
|
||||
func TestHeap_Get(t *testing.T) {
|
||||
h := NewHeap(testHeapObjectKeyFunc, compareInts)
|
||||
h.Add(mkHeapObj("foo", 10))
|
||||
h.Add(mkHeapObj("bar", 1))
|
||||
h.Add(mkHeapObj("bal", 31))
|
||||
h.Add(mkHeapObj("baz", 11))
|
||||
|
||||
// Get works with the key.
|
||||
obj, exists, err := h.Get(mkHeapObj("baz", 0))
|
||||
if err != nil || exists == false || obj.(testHeapObject).val != 11 {
|
||||
t.Fatalf("unexpected error in getting element")
|
||||
}
|
||||
// Get non-existing object.
|
||||
_, exists, err = h.Get(mkHeapObj("non-existing", 0))
|
||||
if err != nil || exists == true {
|
||||
t.Fatalf("didn't expect to get any object")
|
||||
}
|
||||
}
|
||||
|
||||
// TestHeap_GetByKey tests Heap.GetByKey and is very similar to TestHeap_Get.
|
||||
func TestHeap_GetByKey(t *testing.T) {
|
||||
h := NewHeap(testHeapObjectKeyFunc, compareInts)
|
||||
h.Add(mkHeapObj("foo", 10))
|
||||
h.Add(mkHeapObj("bar", 1))
|
||||
h.Add(mkHeapObj("bal", 31))
|
||||
h.Add(mkHeapObj("baz", 11))
|
||||
|
||||
obj, exists, err := h.GetByKey("baz")
|
||||
if err != nil || exists == false || obj.(testHeapObject).val != 11 {
|
||||
t.Fatalf("unexpected error in getting element")
|
||||
}
|
||||
// Get non-existing object.
|
||||
_, exists, err = h.GetByKey("non-existing")
|
||||
if err != nil || exists == true {
|
||||
t.Fatalf("didn't expect to get any object")
|
||||
}
|
||||
}
|
||||
|
||||
// TestHeap_Close tests Heap.Close and Heap.IsClosed functions.
|
||||
func TestHeap_Close(t *testing.T) {
|
||||
h := NewHeap(testHeapObjectKeyFunc, compareInts)
|
||||
h.Add(mkHeapObj("foo", 10))
|
||||
h.Add(mkHeapObj("bar", 1))
|
||||
|
||||
if h.IsClosed() {
|
||||
t.Fatalf("didn't expect heap to be closed")
|
||||
}
|
||||
h.Close()
|
||||
if !h.IsClosed() {
|
||||
t.Fatalf("expect heap to be closed")
|
||||
}
|
||||
}
|
||||
|
||||
// TestHeap_List tests Heap.List function.
|
||||
func TestHeap_List(t *testing.T) {
|
||||
h := NewHeap(testHeapObjectKeyFunc, compareInts)
|
||||
list := h.List()
|
||||
if len(list) != 0 {
|
||||
t.Errorf("expected an empty list")
|
||||
}
|
||||
|
||||
items := map[string]int{
|
||||
"foo": 10,
|
||||
"bar": 1,
|
||||
"bal": 30,
|
||||
"baz": 11,
|
||||
"faz": 30,
|
||||
}
|
||||
for k, v := range items {
|
||||
h.Add(mkHeapObj(k, v))
|
||||
}
|
||||
list = h.List()
|
||||
if len(list) != len(items) {
|
||||
t.Errorf("expected %d items, got %d", len(items), len(list))
|
||||
}
|
||||
for _, obj := range list {
|
||||
heapObj := obj.(testHeapObject)
|
||||
v, ok := items[heapObj.name]
|
||||
if !ok || v != heapObj.val {
|
||||
t.Errorf("unexpected item in the list: %v", heapObj)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TestHeap_ListKeys tests Heap.ListKeys function. Scenario is the same as
|
||||
// TestHeap_list.
|
||||
func TestHeap_ListKeys(t *testing.T) {
|
||||
h := NewHeap(testHeapObjectKeyFunc, compareInts)
|
||||
list := h.ListKeys()
|
||||
if len(list) != 0 {
|
||||
t.Errorf("expected an empty list")
|
||||
}
|
||||
|
||||
items := map[string]int{
|
||||
"foo": 10,
|
||||
"bar": 1,
|
||||
"bal": 30,
|
||||
"baz": 11,
|
||||
"faz": 30,
|
||||
}
|
||||
for k, v := range items {
|
||||
h.Add(mkHeapObj(k, v))
|
||||
}
|
||||
list = h.ListKeys()
|
||||
if len(list) != len(items) {
|
||||
t.Errorf("expected %d items, got %d", len(items), len(list))
|
||||
}
|
||||
for _, key := range list {
|
||||
_, ok := items[key]
|
||||
if !ok {
|
||||
t.Errorf("unexpected item in the list: %v", key)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TestHeapAddAfterClose tests that heap returns an error if anything is added
|
||||
// after it is closed.
|
||||
func TestHeapAddAfterClose(t *testing.T) {
|
||||
h := NewHeap(testHeapObjectKeyFunc, compareInts)
|
||||
h.Close()
|
||||
if err := h.Add(mkHeapObj("test", 1)); err == nil || err.Error() != closedMsg {
|
||||
t.Errorf("expected heap closed error")
|
||||
}
|
||||
if err := h.AddIfNotPresent(mkHeapObj("test", 1)); err == nil || err.Error() != closedMsg {
|
||||
t.Errorf("expected heap closed error")
|
||||
}
|
||||
if err := h.BulkAdd([]interface{}{mkHeapObj("test", 1)}); err == nil || err.Error() != closedMsg {
|
||||
t.Errorf("expected heap closed error")
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user