mirror of
https://github.com/kubernetes/client-go.git
synced 2025-06-27 15:39:39 +00:00
Merge pull request #82284 from danwinship/retry-on-conflict-docs
Clarify retry.RetryOnConflict docs Kubernetes-commit: 8d247629c38228ac18513612024c527f58ed9c57
This commit is contained in:
commit
86c133ba28
@ -42,43 +42,64 @@ var DefaultBackoff = wait.Backoff{
|
|||||||
Jitter: 0.1,
|
Jitter: 0.1,
|
||||||
}
|
}
|
||||||
|
|
||||||
// OnError executes the provided function repeatedly, retrying if the server returns a specified
|
// OnError allows the caller to retry fn in case the error returned by fn is retriable
|
||||||
// error. Callers should preserve previous executions if they wish to retry changes. It performs an
|
// according to the provided function. backoff defines the maximum retries and the wait
|
||||||
// exponential backoff.
|
// interval between two retries.
|
||||||
//
|
func OnError(backoff wait.Backoff, retriable func(error) bool, fn func() error) error {
|
||||||
// var pod *api.Pod
|
var lastErr error
|
||||||
// err := retry.OnError(DefaultBackoff, errors.IsConflict, func() (err error) {
|
|
||||||
// pod, err = c.Pods("mynamespace").UpdateStatus(podStatus)
|
|
||||||
// return
|
|
||||||
// })
|
|
||||||
// if err != nil {
|
|
||||||
// // may be conflict if max retries were hit
|
|
||||||
// return err
|
|
||||||
// }
|
|
||||||
// ...
|
|
||||||
//
|
|
||||||
// TODO: Make Backoff an interface?
|
|
||||||
func OnError(backoff wait.Backoff, errorFunc func(error) bool, fn func() error) error {
|
|
||||||
var lastConflictErr error
|
|
||||||
err := wait.ExponentialBackoff(backoff, func() (bool, error) {
|
err := wait.ExponentialBackoff(backoff, func() (bool, error) {
|
||||||
err := fn()
|
err := fn()
|
||||||
switch {
|
switch {
|
||||||
case err == nil:
|
case err == nil:
|
||||||
return true, nil
|
return true, nil
|
||||||
case errorFunc(err):
|
case retriable(err):
|
||||||
lastConflictErr = err
|
lastErr = err
|
||||||
return false, nil
|
return false, nil
|
||||||
default:
|
default:
|
||||||
return false, err
|
return false, err
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
if err == wait.ErrWaitTimeout {
|
if err == wait.ErrWaitTimeout {
|
||||||
err = lastConflictErr
|
err = lastErr
|
||||||
}
|
}
|
||||||
return err
|
return err
|
||||||
}
|
}
|
||||||
|
|
||||||
// RetryOnConflict executes the function function repeatedly, retrying if the server returns a conflicting
|
// RetryOnConflict is used to make an update to a resource when you have to worry about
|
||||||
|
// conflicts caused by other code making unrelated updates to the resource at the same
|
||||||
|
// time. fn should fetch the resource to be modified, make appropriate changes to it, try
|
||||||
|
// to update it, and return (unmodified) the error from the update function. On a
|
||||||
|
// successful update, RetryOnConflict will return nil. If the update function returns a
|
||||||
|
// "Conflict" error, RetryOnConflict will wait some amount of time as described by
|
||||||
|
// backoff, and then try again. On a non-"Conflict" error, or if it retries too many times
|
||||||
|
// and gives up, RetryOnConflict will return an error to the caller.
|
||||||
|
//
|
||||||
|
// err := retry.RetryOnConflict(retry.DefaultRetry, func() error {
|
||||||
|
// // Fetch the resource here; you need to refetch it on every try, since
|
||||||
|
// // if you got a conflict on the last update attempt then you need to get
|
||||||
|
// // the current version before making your own changes.
|
||||||
|
// pod, err := c.Pods("mynamespace").Get(name, metav1.GetOptions{})
|
||||||
|
// if err ! nil {
|
||||||
|
// return err
|
||||||
|
// }
|
||||||
|
//
|
||||||
|
// // Make whatever updates to the resource are needed
|
||||||
|
// pod.Status.Phase = v1.PodFailed
|
||||||
|
//
|
||||||
|
// // Try to update
|
||||||
|
// _, err = c.Pods("mynamespace").UpdateStatus(pod)
|
||||||
|
// // You have to return err itself here (not wrapped inside another error)
|
||||||
|
// // so that RetryOnConflict can identify it correctly.
|
||||||
|
// return err
|
||||||
|
// })
|
||||||
|
// if err != nil {
|
||||||
|
// // May be conflict if max retries were hit, or may be something unrelated
|
||||||
|
// // like permissions or a network error
|
||||||
|
// return err
|
||||||
|
// }
|
||||||
|
// ...
|
||||||
|
//
|
||||||
|
// TODO: Make Backoff an interface?
|
||||||
func RetryOnConflict(backoff wait.Backoff, fn func() error) error {
|
func RetryOnConflict(backoff wait.Backoff, fn func() error) error {
|
||||||
return OnError(backoff, errors.IsConflict, fn)
|
return OnError(backoff, errors.IsConflict, fn)
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user