The function implementation was removed, however it was still defined in the .h header. Moreover,
this will now be required in order to replace its lua equivalent.
Signed-off-by: Jason Dellaluce <jasondellaluce@gmail.com>
falco_engine::process_event gets called for every inspector event.
Profiling showed that std::map::find takes about 10% of
falco_engine::process_event, and that can easily improved by accessing
the source by index.
Signed-off-by: Angelo Puglisi <angelopuglisi86@gmail.com>
Both the parser.lua and compiler.lua modules are not necessary anymore, because all the logic related
to filter parsing and compilation is handled inside libsinsp now. Accordingly, they have been removed from
the lua-to-cpp.sh scripts. README.md and parse-smoke.sh have been removed since they are not needed anymore:
lpeg is not used by the project, and the smoke tests are implemented in libsisnsp unit test suite.
Signed-off-by: Jason Dellaluce <jasondellaluce@gmail.com>
The lua_filter_helper class is a simple Lua wrapper that can be used in the Lua rule loader to
parse/compile rule filters, and manipulate them to resolve/replace list and macro references.
Signed-off-by: Jason Dellaluce <jasondellaluce@gmail.com>
The Lua parser grabbed from libs chisels is not used anymore, as the compilation logic happen inside the new
filter parser of libsinsp.
Signed-off-by: Jason Dellaluce <jasondellaluce@gmail.com>
This is a first step towards porting the rule filter building logic that is currently implemented in Lua.
filter_macro_resolver uses the newly introduced AST constructs from libsinsp, and
allow manipulating filter ASTs to resolve/replace macro references. This is meant to be used
at boot time by the rule loader (which we still want to maintain implemented in Lua for now).
Signed-off-by: Jason Dellaluce <jasondellaluce@gmail.com>
The Lua PEG parser is not longer needed, since we now use the new filter parser implemented
in libsinsp.
Signed-off-by: Jason Dellaluce <jasondellaluce@gmail.com>
Also skip macros with unknown sources. This matters primarily for
macros related to plugins that have a distinct event source.
Signed-off-by: Mark Stemm <mark.stemm@gmail.com>
If a rule has an unknown source, *and* has exceptions, loading the
rule will result in an error and not skipping the rule. This is
because exceptions are also validated for unknown fields, and that
occurs before the current check for unknown sources.
The fix is to move the check for unknown sources as soon as the rules
object is read.
Signed-off-by: Mark Stemm <mark.stemm@gmail.com>
When listing fields with -N (names only), also skip fields with the
EPF_TABLE_ONLY flag. (Skipping fields without -N is handled in libs,
in the as_string() method).
Signed-off-by: Mark Stemm <mark.stemm@gmail.com>
Instead of having .lua files external to the program responsible for
loading rules, embed the contents of those files into the executable
and load them as strings instead of as files:
Add a cmake custom command below userspace/engine/lua that calls a
bash script lua-to-cpp.sh to generate falco_engine_lua_files.{cpp,hh}
that are compiled into the falco engine library.
The script creates a .cpp file that has const char * symbols for each
file, as well as lists of files that should be loaded when the falco
engine is loaded. There are actually two lists:
- lua_module_strings: these are loaded and also added to the lua
runtime package.preload table, so they are available when lua code
require()s them.
- lua_code_strings: these are loaded *and* evaluated, so the functions
in them are availble to be called from C++.
This simplifies some of the falco_common methods, as there's no need
to keep track of a "main" lua file to load or paths from which the lua
loader should find files for modules, and there's no need to keep
track of an "alternate" lua directory that occurs for debug builds.
Also, there's no need to include any .lua files in the installed
packages, as they're built into the falco binary.
Signed-off-by: Mark Stemm <mark.stemm@gmail.com>
This will distinguish it from rule_loader.lua, which is *not* a module
but lua code with functions that can be called directly.
Signed-off-by: Mark Stemm <mark.stemm@gmail.com>
Update json_event_filter_factory::get_fields() to add the new
info (shortdesc, data_type, tags) to field descriptions.
This allows for richer outputs when printing info on the fields.
Signed-off-by: Mark Stemm <mark.stemm@gmail.com>
With the new implementation of list_fields(), the order of fields
changed slightly. So update the checksum.
Signed-off-by: Mark Stemm <mark.stemm@gmail.com>
Instead of having a falco-specific function to print field info, use
the built-in filter_fieldclass_info::as_string() instead. This is a
better implementation (displays addl info, has better wrapping, wider
output) and having a single implementation allows for consistent
outputs between falco and other potential programs that could use the libs.
Signed-off-by: Mark Stemm <mark.stemm@gmail.com>