Change PreferredSchedulingTerm to int32

Follow our external conventions and allow protobuf
This commit is contained in:
Clayton Coleman 2016-03-26 22:15:30 -04:00
parent ab20b884df
commit 18906e0bcc
2 changed files with 3 additions and 3 deletions

View File

@ -22412,7 +22412,7 @@ func (x *PreferredSchedulingTerm) codecDecodeSelfFromMap(l int, d *codec1978.Dec
if r.TryDecodeAsNil() {
x.Weight = 0
} else {
x.Weight = int(r.DecodeInt(codecSelferBitsize1234))
x.Weight = int32(r.DecodeInt(32))
}
case "preference":
if r.TryDecodeAsNil() {
@ -22449,7 +22449,7 @@ func (x *PreferredSchedulingTerm) codecDecodeSelfFromArray(l int, d *codec1978.D
if r.TryDecodeAsNil() {
x.Weight = 0
} else {
x.Weight = int(r.DecodeInt(codecSelferBitsize1234))
x.Weight = int32(r.DecodeInt(32))
}
yyj6++
if yyhl6 {

View File

@ -1419,7 +1419,7 @@ type NodeAffinity struct {
// (i.e. it's a no-op). A null preferred scheduling term matches no objects (i.e. is also a no-op).
type PreferredSchedulingTerm struct {
// Weight associated with matching the corresponding nodeSelectorTerm, in the range 1-100.
Weight int `json:"weight"`
Weight int32 `json:"weight"`
// A node selector term, associated with the corresponding weight.
Preference NodeSelectorTerm `json:"preference"`
}