Merge pull request #18764 from quinton-hoole/2015-12-16-issue-priority-definitions

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k8s-merge-robot 2015-12-19 10:51:03 -08:00
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@ -33,23 +33,21 @@ Documentation for other releases can be found at
GitHub Issues for the Kubernetes Project
========================================
A list quick overview of how we will review and prioritize incoming issues at https://github.com/kubernetes/kubernetes/issues
A quick overview of how we will review and prioritize incoming issues at https://github.com/kubernetes/kubernetes/issues
Priorities
----------
We will use GitHub issue labels for prioritization. The absence of a priority label means the bug has not been reviewed and prioritized yet.
We use GitHub issue labels for prioritization. The absence of a
priority label means the bug has not been reviewed and prioritized
yet.
Definitions
-----------
* P0 - something broken for users, build broken, or critical security issue. Someone must drop everything and work on it.
* P1 - must fix for earliest possible binary release (every two weeks)
* P2 - should be fixed in next major release version
* P3 - default priority for lower importance bugs that we still want to track and plan to fix at some point
* design - priority/design is for issues that are used to track design discussions
* support - priority/support is used for issues tracking user support requests
* untriaged - anything without a priority/X label will be considered untriaged
We try to apply these priority labels consistently across the entire project, but if you notice an issue that you believe to be misprioritized, please do let us know and we will evaluate your counter-proposal.\
- **priority/P0**: Must be actively worked on as someone's top priority right now. Stuff is burning. If it's not being actively worked on, someone is expected to drop what they're doing immediately to work on it. TL's of teams are responsible for making sure that all P0's in their area are being actively worked on. Examples include user-visible bugs in core features, broken builds or tests and critical security issues.
- **priority/P1**: Must be staffed and worked on either currently, or very soon, ideally in time for the next release.
- **priority/P2**: There appears to be general agreement that this would be good to have, but we don't have anyone available to work on it right now or in the immediate future. Community contributions would be most welcome in the mean time (although it might take a while to get them reviewed if reviewers are fully occupied with higher priority issues, for example immediately before a release).
- **priority/P3**: Possibly useful, but not yet enough support to actually get it done. These are mostly place-holders for potentially good ideas, so that they don't get completely forgotten, and can be referenced/deduped every time they come up.
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