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Fix comment
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@ -40,7 +40,7 @@ const (
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// Name is the name of the plugin used in the plugin registry and configurations.
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Name = "NodePorts"
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// preFilterStateKey is the key in CycleState to InterPodAffinity pre-computed data.
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// preFilterStateKey is the key in CycleState to NodePorts pre-computed data.
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// Using the name of the plugin will likely help us avoid collisions with other plugins.
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preFilterStateKey = "PreFilter" + Name
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)
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@ -38,7 +38,7 @@ const (
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// FitName is the name of the plugin used in the plugin registry and configurations.
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FitName = "NodeResourcesFit"
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// preFilterStateKey is the key in CycleState to InterPodAffinity pre-computed data.
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// preFilterStateKey is the key in CycleState to NodeResourcesFit pre-computed data.
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// Using the name of the plugin will likely help us avoid collisions with other plugins.
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preFilterStateKey = "PreFilter" + FitName
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)
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@ -39,7 +39,7 @@ const (
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// ResourceLimitsName is the name of the plugin used in the plugin registry and configurations.
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ResourceLimitsName = "NodeResourceLimits"
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// postFilterStateKey is the key in CycleState to InterPodAffinity pre-computed data.
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// postFilterStateKey is the key in CycleState to NodeResourceLimits pre-computed data.
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// Using the name of the plugin will likely help us avoid collisions with other plugins.
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postFilterStateKey = "PostFilter" + ResourceLimitsName
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)
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@ -36,7 +36,7 @@ const (
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// Name is the name of the plugin used in the plugin registry and configurations.
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Name = "ServiceAffinity"
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// preFilterStateKey is the key in CycleState to InterPodAffinity pre-computed data.
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// preFilterStateKey is the key in CycleState to ServiceAffinity pre-computed data.
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// Using the name of the plugin will likely help us avoid collisions with other plugins.
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preFilterStateKey = "PreFilter" + Name
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)
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@ -42,7 +42,7 @@ var _ framework.ScorePlugin = &TaintToleration{}
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const (
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// Name is the name of the plugin used in the plugin registry and configurations.
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Name = "TaintToleration"
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// postFilterStateKey is the key in CycleState to InterPodAffinity pre-computed data for Scoring.
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// postFilterStateKey is the key in CycleState to TaintToleration pre-computed data for Scoring.
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postFilterStateKey = "PostFilter" + Name
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)
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