Make createAndInitKubelet public to be reusable

This commit is contained in:
Dr. Stefan Schimanski
2015-09-23 13:05:05 +02:00
parent cd760cc4ea
commit 2c03c04879

View File

@@ -714,7 +714,7 @@ func RunKubelet(kcfg *KubeletConfig) error {
builder := kcfg.Builder
if builder == nil {
builder = createAndInitKubelet
builder = CreateAndInitKubelet
}
if kcfg.OSInterface == nil {
kcfg.OSInterface = kubecontainer.RealOS{}
@@ -848,7 +848,7 @@ type KubeletConfig struct {
VolumePlugins []volume.VolumePlugin
}
func createAndInitKubelet(kc *KubeletConfig) (k KubeletBootstrap, pc *config.PodConfig, err error) {
func CreateAndInitKubelet(kc *KubeletConfig) (k KubeletBootstrap, pc *config.PodConfig, err error) {
// TODO: block until all sources have delivered at least one update to the channel, or break the sync loop
// up into "per source" synchronizations
// TODO: KubeletConfig.KubeClient should be a client interface, but client interface misses certain methods