Merge pull request #129538 from hzxuzhonghu/http2-clean

Cleanup: only initiate http2 server options when http2 is not disabled
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Kubernetes Prow Robot 2025-01-19 21:02:36 -08:00 committed by GitHub
commit 2c9153576e
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@ -172,33 +172,31 @@ func (s *SecureServingInfo) Serve(handler http.Handler, shutdownTimeout time.Dur
ReadHeaderTimeout: 32 * time.Second, // just shy of requestTimeoutUpperBound
}
// At least 99% of serialized resources in surveyed clusters were smaller than 256kb.
// This should be big enough to accommodate most API POST requests in a single frame,
// and small enough to allow a per connection buffer of this size multiplied by `MaxConcurrentStreams`.
const resourceBody99Percentile = 256 * 1024
http2Options := &http2.Server{
IdleTimeout: 90 * time.Second, // matches http.DefaultTransport keep-alive timeout
}
// shrink the per-stream buffer and max framesize from the 1MB default while still accommodating most API POST requests in a single frame
http2Options.MaxUploadBufferPerStream = resourceBody99Percentile
http2Options.MaxReadFrameSize = resourceBody99Percentile
// use the overridden concurrent streams setting or make the default of 250 explicit so we can size MaxUploadBufferPerConnection appropriately
if s.HTTP2MaxStreamsPerConnection > 0 {
http2Options.MaxConcurrentStreams = uint32(s.HTTP2MaxStreamsPerConnection)
} else {
// match http2.initialMaxConcurrentStreams used by clients
// this makes it so that a malicious client can only open 400 streams before we forcibly close the connection
// https://github.com/golang/net/commit/b225e7ca6dde1ef5a5ae5ce922861bda011cfabd
http2Options.MaxConcurrentStreams = 100
}
// increase the connection buffer size from the 1MB default to handle the specified number of concurrent streams
http2Options.MaxUploadBufferPerConnection = http2Options.MaxUploadBufferPerStream * int32(http2Options.MaxConcurrentStreams)
if !s.DisableHTTP2 {
// At least 99% of serialized resources in surveyed clusters were smaller than 256kb.
// This should be big enough to accommodate most API POST requests in a single frame,
// and small enough to allow a per connection buffer of this size multiplied by `MaxConcurrentStreams`.
const resourceBody99Percentile = 256 * 1024
http2Options := &http2.Server{
IdleTimeout: 90 * time.Second, // matches http.DefaultTransport keep-alive timeout
// shrink the per-stream buffer and max framesize from the 1MB default while still accommodating most API POST requests in a single frame
MaxUploadBufferPerStream: resourceBody99Percentile,
MaxReadFrameSize: resourceBody99Percentile,
}
// use the overridden concurrent streams setting or make the default of 250 explicit so we can size MaxUploadBufferPerConnection appropriately
if s.HTTP2MaxStreamsPerConnection > 0 {
http2Options.MaxConcurrentStreams = uint32(s.HTTP2MaxStreamsPerConnection)
} else {
// match http2.initialMaxConcurrentStreams used by clients
// this makes it so that a malicious client can only open 400 streams before we forcibly close the connection
// https://github.com/golang/net/commit/b225e7ca6dde1ef5a5ae5ce922861bda011cfabd
http2Options.MaxConcurrentStreams = 100
}
// increase the connection buffer size from the 1MB default to handle the specified number of concurrent streams
http2Options.MaxUploadBufferPerConnection = http2Options.MaxUploadBufferPerStream * int32(http2Options.MaxConcurrentStreams)
// apply settings to the server
if err := http2.ConfigureServer(secureServer, http2Options); err != nil {
return nil, nil, fmt.Errorf("error configuring http2: %v", err)