Tweak resource consumption in density test

This commit is contained in:
Wojciech Tyczynski 2016-08-22 09:52:35 +02:00
parent e30c0b8dcd
commit 943860b3c7

View File

@ -88,10 +88,10 @@ func density30AddonResourceVerifier(numNodes int) map[string]framework.ResourceC
schedulerMem = 500 * (1024 * 1024)
} else if numNodes <= 500 {
apiserverCPU = 2.25
apiserverMem = 2500 * (1024 * 1024)
controllerCPU = 1.0
apiserverMem = 3300 * (1024 * 1024)
controllerCPU = 1.3
controllerMem = 1100 * (1024 * 1024)
schedulerCPU = 0.8
schedulerCPU = 1.0
schedulerMem = 500 * (1024 * 1024)
} else if numNodes <= 1000 {
apiserverCPU = 4
@ -103,8 +103,10 @@ func density30AddonResourceVerifier(numNodes int) map[string]framework.ResourceC
}
} else {
if numNodes <= 100 {
apiserverCPU = 1.5
apiserverMem = 1300 * (1024 * 1024)
// TODO: Investigate higher apiserver consumption and
// potentially revert to 1.5cpu and 1.3GB - see #30871
apiserverCPU = 1.8
apiserverMem = 2000 * (1024 * 1024)
controllerCPU = 0.5
controllerMem = 300 * (1024 * 1024)
schedulerCPU = 0.4
@ -131,7 +133,7 @@ func density30AddonResourceVerifier(numNodes int) map[string]framework.ResourceC
MemoryConstraint: 100 * (1024 * 1024),
}
constraints["kube-proxy"] = framework.ResourceConstraint{
CPUConstraint: 0.05,
CPUConstraint: 0.1,
MemoryConstraint: 20 * (1024 * 1024),
}
constraints["l7-lb-controller"] = framework.ResourceConstraint{