Merge pull request #198 from jjhuff/fix_localkube

Localkube wasn't seeding it's random number generator
This commit is contained in:
Daniel Smith 2014-06-21 12:41:02 -07:00
commit 96efeaf99a

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@ -23,6 +23,7 @@ import (
"flag"
"fmt"
"log"
"math/rand"
"net"
"os"
"strconv"
@ -96,6 +97,7 @@ func controller_manager() {
func main() {
flag.Parse()
rand.Seed(time.Now().UTC().UnixNano())
// Set up logger for etcd client
etcd.SetLogger(log.New(os.Stderr, "etcd ", log.LstdFlags))