Merge pull request #51425 from NickrenREN/remove-scratch-overlay

Automatic merge from submit-queue (batch tested with PRs 51425, 51404, 51459, 51504, 51488)

Remove previous local storage resource name 'scratch" and "overlay"

Remove previous local storage resource name 'scratch" and "overlay"

**Which issue this PR fixes** *(optional, in `fixes #<issue number>(, fixes #<issue_number>, ...)` format, will close that issue when PR gets merged)*:  part of #50818

**Special notes for your reviewer**:
Now local ephemeral storage resource name is "ResourceEphemeralStorage",  remove previous names as @vishh  suggested in PR #51070

**Release note**:
```release-note
Remove previous local ephemeral storage resource names: "ResourceStorageOverlay" and "ResourceStorageScratch"
```
This commit is contained in:
Kubernetes Submit Queue 2017-08-29 04:15:24 -07:00 committed by GitHub
commit a9b60b4aa9
4 changed files with 0 additions and 26 deletions

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@ -54,13 +54,6 @@ func (self *ResourceList) NvidiaGPU() *resource.Quantity {
return &resource.Quantity{}
}
func (self *ResourceList) StorageOverlay() *resource.Quantity {
if val, ok := (*self)[ResourceStorageOverlay]; ok {
return &val
}
return &resource.Quantity{}
}
func (self *ResourceList) StorageEphemeral() *resource.Quantity {
if val, ok := (*self)[ResourceEphemeralStorage]; ok {
return &val

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@ -3276,12 +3276,6 @@ const (
ResourceMemory ResourceName = "memory"
// Volume size, in bytes (e,g. 5Gi = 5GiB = 5 * 1024 * 1024 * 1024)
ResourceStorage ResourceName = "storage"
// Local Storage for overlay filesystem, in bytes. (500Gi = 500GiB = 500 * 1024 * 1024 * 1024)
// The resource name for ResourceStorageOverlay is alpha and it can change across releases.
ResourceStorageOverlay ResourceName = "storage.kubernetes.io/overlay"
// Local Storage for scratch space, in bytes. (500Gi = 500GiB = 500 * 1024 * 1024 * 1024)
// The resource name for ResourceStorageScratch is alpha and it can change across releases.
ResourceStorageScratch ResourceName = "storage.kubernetes.io/scratch"
// Local ephemeral storage, in bytes. (500Gi = 500GiB = 500 * 1024 * 1024 * 1024)
// The resource name for ResourceEphemeralStorage is alpha and it can change across releases.
ResourceEphemeralStorage ResourceName = "ephemeral-storage"

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@ -55,13 +55,6 @@ func (self *ResourceList) NvidiaGPU() *resource.Quantity {
return &resource.Quantity{}
}
func (self *ResourceList) StorageOverlay() *resource.Quantity {
if val, ok := (*self)[ResourceStorageOverlay]; ok {
return &val
}
return &resource.Quantity{}
}
func (self *ResourceList) StorageEphemeral() *resource.Quantity {
if val, ok := (*self)[ResourceEphemeralStorage]; ok {
return &val

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@ -3704,12 +3704,6 @@ const (
ResourceMemory ResourceName = "memory"
// Volume size, in bytes (e,g. 5Gi = 5GiB = 5 * 1024 * 1024 * 1024)
ResourceStorage ResourceName = "storage"
// Local Storage for container overlay filesystem, in bytes. (500Gi = 500GiB = 500 * 1024 * 1024 * 1024)
// The resource name for ResourceStorageOverlay is alpha and it can change across releases.
ResourceStorageOverlay ResourceName = "storage.kubernetes.io/overlay"
// Local Storage for scratch space, in bytes. (500Gi = 500GiB = 500 * 1024 * 1024 * 1024)
// The resource name for ResourceStorageScratch is alpha and it can change across releases.
ResourceStorageScratch ResourceName = "storage.kubernetes.io/scratch"
// Local ephemeral storage, in bytes. (500Gi = 500GiB = 500 * 1024 * 1024 * 1024)
// The resource name for ResourceEphemeralStorage is alpha and it can change across releases.
ResourceEphemeralStorage ResourceName = "ephemeral-storage"