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fake util.clock tick
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290d970282
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bf097ea233
@ -28,6 +28,7 @@ type Clock interface {
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Since(time.Time) time.Duration
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After(d time.Duration) <-chan time.Time
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Sleep(d time.Duration)
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Tick(d time.Duration) <-chan time.Time
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}
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var (
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@ -54,6 +55,10 @@ func (RealClock) After(d time.Duration) <-chan time.Time {
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return time.After(d)
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}
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func (RealClock) Tick(d time.Duration) <-chan time.Time {
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return time.Tick(d)
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}
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func (RealClock) Sleep(d time.Duration) {
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time.Sleep(d)
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}
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@ -68,8 +73,10 @@ type FakeClock struct {
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}
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type fakeClockWaiter struct {
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targetTime time.Time
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destChan chan<- time.Time
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targetTime time.Time
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stepInterval time.Duration
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skipIfBlocked bool
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destChan chan<- time.Time
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}
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func NewFakeClock(t time.Time) *FakeClock {
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@ -105,7 +112,22 @@ func (f *FakeClock) After(d time.Duration) <-chan time.Time {
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return ch
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}
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// Move clock by Duration, notify anyone that's called After
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func (f *FakeClock) Tick(d time.Duration) <-chan time.Time {
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f.lock.Lock()
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defer f.lock.Unlock()
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tickTime := f.time.Add(d)
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ch := make(chan time.Time, 1) // hold one tick
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f.waiters = append(f.waiters, fakeClockWaiter{
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targetTime: tickTime,
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stepInterval: d,
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skipIfBlocked: true,
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destChan: ch,
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})
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return ch
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}
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// Move clock by Duration, notify anyone that's called After or Tick
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func (f *FakeClock) Step(d time.Duration) {
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f.lock.Lock()
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defer f.lock.Unlock()
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@ -126,7 +148,23 @@ func (f *FakeClock) setTimeLocked(t time.Time) {
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for i := range f.waiters {
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w := &f.waiters[i]
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if !w.targetTime.After(t) {
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w.destChan <- t
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if w.skipIfBlocked {
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select {
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case w.destChan <- t:
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default:
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}
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} else {
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w.destChan <- t
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}
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if w.stepInterval > 0 {
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for !w.targetTime.After(t) {
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w.targetTime = w.targetTime.Add(w.stepInterval)
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}
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newWaiters = append(newWaiters, *w)
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}
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} else {
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newWaiters = append(newWaiters, f.waiters[i])
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}
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@ -169,6 +207,12 @@ func (*IntervalClock) After(d time.Duration) <-chan time.Time {
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panic("IntervalClock doesn't implement After")
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}
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// Unimplemented, will panic.
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// TODO: make interval clock use FakeClock so this can be implemented.
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func (*IntervalClock) Tick(d time.Duration) <-chan time.Time {
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panic("IntervalClock doesn't implement Tick")
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}
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func (*IntervalClock) Sleep(d time.Duration) {
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panic("IntervalClock doesn't implement Sleep")
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}
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@ -104,3 +104,81 @@ func TestFakeAfter(t *testing.T) {
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t.Errorf("unexpected non-channel read")
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}
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}
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func TestFakeTick(t *testing.T) {
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tc := NewFakeClock(time.Now())
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if tc.HasWaiters() {
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t.Errorf("unexpected waiter?")
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}
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oneSec := tc.Tick(time.Second)
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if !tc.HasWaiters() {
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t.Errorf("unexpected lack of waiter?")
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}
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oneOhOneSec := tc.Tick(time.Second + time.Millisecond)
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twoSec := tc.Tick(2 * time.Second)
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select {
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case <-oneSec:
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t.Errorf("unexpected channel read")
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case <-oneOhOneSec:
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t.Errorf("unexpected channel read")
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case <-twoSec:
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t.Errorf("unexpected channel read")
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default:
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}
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tc.Step(999 * time.Millisecond) // t=.999
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select {
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case <-oneSec:
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t.Errorf("unexpected channel read")
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case <-oneOhOneSec:
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t.Errorf("unexpected channel read")
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case <-twoSec:
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t.Errorf("unexpected channel read")
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default:
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}
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tc.Step(time.Millisecond) // t=1.000
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select {
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case <-oneSec:
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// Expected!
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case <-oneOhOneSec:
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t.Errorf("unexpected channel read")
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case <-twoSec:
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t.Errorf("unexpected channel read")
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default:
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t.Errorf("unexpected non-channel read")
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}
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tc.Step(time.Millisecond) // t=1.001
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select {
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case <-oneSec:
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// should not double-trigger!
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t.Errorf("unexpected channel read")
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case <-oneOhOneSec:
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// Expected!
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case <-twoSec:
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t.Errorf("unexpected channel read")
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default:
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t.Errorf("unexpected non-channel read")
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}
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tc.Step(time.Second) // t=2.001
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tc.Step(time.Second) // t=3.001
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tc.Step(time.Second) // t=4.001
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tc.Step(time.Second) // t=5.001
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// The one second ticker should not accumulate ticks
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accumulatedTicks := 0
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drained := false
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for !drained {
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select {
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case <-oneSec:
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accumulatedTicks++
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default:
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drained = true
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}
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}
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if accumulatedTicks != 1 {
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t.Errorf("unexpected number of accumulated ticks: %d", accumulatedTicks)
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}
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}
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@ -41,7 +41,7 @@ func newDelayingQueue(clock util.Clock) DelayingInterface {
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ret := &delayingType{
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Interface: New(),
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clock: clock,
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heartbeat: time.Tick(maxWait),
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heartbeat: clock.Tick(maxWait),
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stopCh: make(chan struct{}),
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waitingForAddCh: make(chan waitFor, 1000),
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}
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