Process existing cloud nodes in CCM

Existing nodes are sent via update and not via the add function,
so let's add an UpdateCloudNode and just forward it to the
AddCloudNode. This works fine as all we do is look for the cloud
taint and bail out if it is not present.
This commit is contained in:
Davanum Srinivas 2018-02-14 15:20:34 -05:00
parent 7377c5911a
commit c423be11d5

View File

@ -98,8 +98,11 @@ func NewCloudNodeController(
nodeStatusUpdateFrequency: nodeStatusUpdateFrequency,
}
nodeInformer.Informer().AddEventHandler(cache.ResourceEventHandlerFuncs{
AddFunc: cnc.AddCloudNode,
// Use shared informer to listen to add/update of nodes. Note that any nodes
// that exist before node controller starts will show up in the update method
cnc.nodeInformer.Informer().AddEventHandler(cache.ResourceEventHandlerFuncs{
AddFunc: cnc.AddCloudNode,
UpdateFunc: cnc.UpdateCloudNode,
})
return cnc
@ -277,6 +280,14 @@ func (cnc *CloudNodeController) MonitorNode() {
}
}
func (cnc *CloudNodeController) UpdateCloudNode(_, newObj interface{}) {
if _, ok := newObj.(*v1.Node); !ok {
utilruntime.HandleError(fmt.Errorf("unexpected object type: %v", newObj))
return
}
cnc.AddCloudNode(newObj)
}
// This processes nodes that were added into the cluster, and cloud initialize them if appropriate
func (cnc *CloudNodeController) AddCloudNode(obj interface{}) {
node := obj.(*v1.Node)