optimize evict sandbox logic

This commit is contained in:
charles-chenzz 2023-04-13 08:51:26 +08:00
parent ccf7ddacfc
commit db5d74935e

View File

@ -293,7 +293,7 @@ func (cgc *containerGC) evictSandboxes(ctx context.Context, evictNonDeletedPods
sandboxIDs.Insert(container.PodSandboxId)
}
sandboxesByPod := make(sandboxesByPodUID)
sandboxesByPod := make(sandboxesByPodUID, len(sandboxes))
for _, sandbox := range sandboxes {
podUID := types.UID(sandbox.Metadata.Uid)
sandboxInfo := sandboxGCInfo{
@ -301,13 +301,8 @@ func (cgc *containerGC) evictSandboxes(ctx context.Context, evictNonDeletedPods
createTime: time.Unix(0, sandbox.CreatedAt),
}
// Set ready sandboxes to be active.
if sandbox.State == runtimeapi.PodSandboxState_SANDBOX_READY {
sandboxInfo.active = true
}
// Set sandboxes that still have containers to be active.
if sandboxIDs.Has(sandbox.Id) {
// Set ready sandboxes and sandboxes that still have containers to be active.
if sandbox.State == runtimeapi.PodSandboxState_SANDBOX_READY || sandboxIDs.Has(sandbox.Id) {
sandboxInfo.active = true
}