some refactors on shuffle sharding

Signed-off-by: Bruce Ma <brucema19901024@gmail.com>
This commit is contained in:
Bruce Ma
2019-08-06 20:52:47 +08:00
committed by Mike Spreitzer
parent 3328046a34
commit e7f224651c
2 changed files with 79 additions and 98 deletions

View File

@@ -24,27 +24,27 @@ import (
const maxHashBits = 60
// ValidateParameters can validate parameters for shuffle sharding
// in a fast but approximate way, including numQueues and handSize
// Algorithm: maxHashValue >= numQueues^handSize
func ValidateParameters(numQueues, handSize int32) bool {
if handSize <= 0 || numQueues <= 0 || handSize > numQueues {
// in a fast but approximate way, including deckSize and handSize
// Algorithm: maxHashBits >= bits(deckSize^handSize)
func ValidateParameters(deckSize, handSize int32) bool {
if handSize <= 0 || deckSize <= 0 || handSize > deckSize {
return false
}
return math.Log2(float64(numQueues))*float64(handSize) <= maxHashBits
return math.Log2(float64(deckSize))*float64(handSize) <= maxHashBits
}
// Deal can shuffle a hash value to handSize-quantity and non-redundant
// indices of queue, with the pick function, we can get the optimal queue index
// Eg. From numQueues=128, handSize=8, we can get an index array [12 14 73 18 119 51 117 26],
// ShuffleAndDeal can shuffle a hash value to handSize-quantity and non-redundant
// indices of decks, with the pick function, we can get the optimal deck index
// Eg. From deckSize=128, handSize=8, we can get an index array [12 14 73 18 119 51 117 26],
// then pick function will choose the optimal index from these
// Algorithm: https://github.com/kubernetes/enhancements/blob/master/keps/sig-api-machinery/20190228-priority-and-fairness.md#queue-assignment-proof-of-concept
func Deal(hashValue uint64, numQueues, handSize int32, pick func(int32) error) error {
func ShuffleAndDeal(hashValue uint64, deckSize, handSize int32, pick func(int32)) {
remainders := make([]int32, handSize)
for i := int32(0); i < handSize; i++ {
hashValueNext := hashValue / uint64(numQueues-i)
remainders[i] = int32(hashValue - uint64(numQueues-i)*hashValueNext)
hashValueNext := hashValue / uint64(deckSize-i)
remainders[i] = int32(hashValue - uint64(deckSize-i)*hashValueNext)
hashValue = hashValueNext
}
@@ -55,42 +55,43 @@ func Deal(hashValue uint64, numQueues, handSize int32, pick func(int32) error) e
candidate++
}
}
if err := pick(candidate); err != nil {
return err
}
pick(candidate)
}
return nil
}
// DealWithValidation will do validation before Deal
func DealWithValidation(hashValue uint64, numQueues, handSize int32, pick func(int32) error) error {
if !ValidateParameters(numQueues, handSize) {
// ShuffleAndDealWithValidation will do validation before ShuffleAndDeal
func ShuffleAndDealWithValidation(hashValue uint64, deckSize, handSize int32, pick func(int32)) error {
if !ValidateParameters(deckSize, handSize) {
return errors.New("bad parameters")
}
return Deal(hashValue, numQueues, handSize, pick)
ShuffleAndDeal(hashValue, deckSize, handSize, pick)
return nil
}
// DealToSlice will use specific pick function to return slices of indices
// after Deal
func DealToSlice(hashValue uint64, numQueues, handSize int32) ([]int32, error) {
if !ValidateParameters(numQueues, handSize) {
return nil, errors.New("bad parameters")
}
// ShuffleAndDealToSlice will use specific pick function to return slices of indices
// after ShuffleAndDeal
func ShuffleAndDealToSlice(hashValue uint64, deckSize, handSize int32) []int32 {
var (
candidates = make([]int32, handSize)
idx = 0
)
pickToSlices := func(can int32) error {
pickToSlices := func(can int32) {
candidates[idx] = can
idx++
return nil
}
_ = Deal(hashValue, numQueues, handSize, pickToSlices)
ShuffleAndDeal(hashValue, deckSize, handSize, pickToSlices)
return candidates, nil
return candidates
}
// ShuffleAndDealToSliceWithValidation will do validation before ShuffleAndDealToSlice
func ShuffleAndDealToSliceWithValidation(hashValue uint64, deckSize, handSize int32) ([]int32, error) {
if !ValidateParameters(deckSize, handSize) {
return nil, errors.New("bad parameters")
}
return ShuffleAndDealToSlice(hashValue, deckSize, handSize), nil
}

View File

@@ -17,7 +17,6 @@ limitations under the License.
package shufflesharding
import (
"errors"
"math/rand"
"testing"
)
@@ -25,12 +24,12 @@ import (
func TestValidateParameters(t *testing.T) {
tests := []struct {
name string
numQueues int32
deckSize int32
handSize int32
validated bool
}{
{
"numQueues is < 0",
"deckSize is < 0",
-100,
8,
false,
@@ -42,7 +41,7 @@ func TestValidateParameters(t *testing.T) {
false,
},
{
"numQueues is 0",
"deckSize is 0",
0,
8,
false,
@@ -54,25 +53,25 @@ func TestValidateParameters(t *testing.T) {
false,
},
{
"handSize is greater than numQueues",
"handSize is greater than deckSize",
128,
129,
false,
},
{
"numQueues: 128 handSize: 6",
"deckSize: 128 handSize: 6",
128,
6,
true,
},
{
"numQueues: 1024 handSize: 6",
"deckSize: 1024 handSize: 6",
1024,
6,
true,
},
{
"numQueues: 512 handSize: 8",
"deckSize: 512 handSize: 8",
512,
8,
false,
@@ -80,7 +79,7 @@ func TestValidateParameters(t *testing.T) {
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
if ValidateParameters(test.numQueues, test.handSize) != test.validated {
if ValidateParameters(test.deckSize, test.handSize) != test.validated {
t.Errorf("test case %s fails", test.name)
return
}
@@ -89,105 +88,80 @@ func TestValidateParameters(t *testing.T) {
}
func BenchmarkValidateParameters(b *testing.B) {
queueSize, handSize := int32(512), int32(8)
deckSize, handSize := int32(512), int32(8)
for i := 0; i < b.N; i++ {
_ = ValidateParameters(queueSize, handSize)
_ = ValidateParameters(deckSize, handSize)
}
}
func TestDealWithValidation(t *testing.T) {
func TestShuffleAndDealWithValidation(t *testing.T) {
tests := []struct {
name string
numQueues int32
deckSize int32
handSize int32
pick func(int32) error
pick func(int32)
validated bool
}{
{
"numQueues is < 0",
"deckSize is < 0",
-100,
8,
func(i int32) error {
return nil
},
func(int32) {},
false,
},
{
"handSize is < 0",
128,
-100,
func(i int32) error {
return nil
},
func(int32) {},
false,
},
{
"numQueues is 0",
"deckSize is 0",
0,
8,
func(i int32) error {
return nil
},
func(int32) {},
false,
},
{
"handSize is 0",
128,
0,
func(i int32) error {
return nil
},
func(int32) {},
false,
},
{
"handSize is greater than numQueues",
"handSize is greater than deckSize",
128,
129,
func(i int32) error {
return nil
},
func(int32) {},
false,
},
{
"numQueues: 128 handSize: 6",
"deckSize: 128 handSize: 6",
128,
6,
func(i int32) error {
return nil
},
func(int32) {},
true,
},
{
"numQueues: 1024 handSize: 6",
"deckSize: 1024 handSize: 6",
1024,
6,
func(i int32) error {
return nil
},
func(int32) {},
true,
},
{
"numQueues: 128 handSize: 6 with bad pick",
128,
6,
func(i int32) error {
return errors.New("for test")
},
false,
},
{
"numQueues: 512 handSize: 8",
"deckSize: 512 handSize: 8",
512,
8,
func(i int32) error {
return nil
},
func(int32) {},
false,
},
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
if (DealWithValidation(rand.Uint64(), test.numQueues, test.handSize, test.pick) == nil) != test.validated {
if (ShuffleAndDealWithValidation(rand.Uint64(), test.deckSize, test.handSize, test.pick) == nil) != test.validated {
t.Errorf("test case %s fails", test.name)
return
}
@@ -195,21 +169,19 @@ func TestDealWithValidation(t *testing.T) {
}
}
func BenchmarkDeal(b *testing.B) {
func BenchmarkShuffleAndDeal(b *testing.B) {
hashValue := rand.Uint64()
queueSize, handSize := int32(512), int32(8)
pick := func(int32) error {
return nil
}
deckSize, handSize := int32(512), int32(8)
pick := func(int32) {}
for i := 0; i < b.N; i++ {
_ = Deal(hashValue, queueSize, handSize, pick)
ShuffleAndDeal(hashValue, deckSize, handSize, pick)
}
}
func TestDealToSlices(t *testing.T) {
func TestShuffleAndDealToSliceWithValidation(t *testing.T) {
tests := []struct {
name string
numQueues int32
deckSize int32
handSize int32
validated bool
}{
@@ -220,25 +192,25 @@ func TestDealToSlices(t *testing.T) {
false,
},
{
"numQueues == handSize == 4",
"deckSize == handSize == 4",
4,
4,
true,
},
{
"numQueues == handSize == 8",
"deckSize == handSize == 8",
8,
8,
true,
},
{
"numQueues == handSize == 10",
"deckSize == handSize == 10",
10,
10,
true,
},
{
"numQueues == handSize == 12",
"deckSize == handSize == 12",
12,
12,
true,
@@ -247,7 +219,7 @@ func TestDealToSlices(t *testing.T) {
for _, test := range tests {
hashValue := rand.Uint64()
t.Run(test.name, func(t *testing.T) {
cards, err := DealToSlice(hashValue, test.numQueues, test.handSize)
cards, err := ShuffleAndDealToSliceWithValidation(hashValue, test.deckSize, test.handSize)
if (err == nil) != test.validated {
t.Errorf("test case %s fails in validation check", test.name)
return
@@ -275,3 +247,11 @@ func TestDealToSlices(t *testing.T) {
})
}
}
func BenchmarkShuffleAndDealToSlice(b *testing.B) {
hashValue := rand.Uint64()
deckSize, handSize := int32(512), int32(8)
for i := 0; i < b.N; i++ {
_ = ShuffleAndDealToSlice(hashValue, deckSize, handSize)
}
}