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Renamed doTaintingPass to doNoExecuteTaintingPass.
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@ -434,7 +434,7 @@ func (nc *NodeController) doEvictionPass() {
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}
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}
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func (nc *NodeController) doTaintingPass() {
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func (nc *NodeController) doNoExecuteTaintingPass() {
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nc.evictorLock.Lock()
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defer nc.evictorLock.Unlock()
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for k := range nc.zoneNoExecuteTainer {
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@ -498,7 +498,7 @@ func (nc *NodeController) Run(stopCh <-chan struct{}) {
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if nc.useTaintBasedEvictions {
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// Handling taint based evictions. Because we don't want a dedicated logic in TaintManager for NC-originated
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// taints and we normally don't rate limit evictions caused by taints, we need to rate limit adding taints.
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go wait.Until(nc.doTaintingPass, nodeEvictionPeriod, wait.NeverStop)
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go wait.Until(nc.doNoExecuteTaintingPass, nodeEvictionPeriod, wait.NeverStop)
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} else {
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// Managing eviction of nodes:
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// When we delete pods off a node, if the node was not empty at the time we then
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@ -2005,7 +2005,7 @@ func TestSwapUnreachableNotReadyTaints(t *testing.T) {
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if err := nodeController.monitorNodeStatus(); err != nil {
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t.Errorf("unexpected error: %v", err)
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}
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nodeController.doTaintingPass()
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nodeController.doNoExecuteTaintingPass()
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node0, err := fakeNodeHandler.Get("node0", metav1.GetOptions{})
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if err != nil {
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@ -2043,7 +2043,7 @@ func TestSwapUnreachableNotReadyTaints(t *testing.T) {
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if err := nodeController.monitorNodeStatus(); err != nil {
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t.Errorf("unexpected error: %v", err)
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}
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nodeController.doTaintingPass()
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nodeController.doNoExecuteTaintingPass()
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node0, err = fakeNodeHandler.Get("node0", metav1.GetOptions{})
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if err != nil {
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