Fix logic in loopback client creation

This commit is contained in:
Dr. Stefan Schimanski 2016-12-06 09:38:55 +01:00
parent 527d502b9a
commit ec3b2c44f6

View File

@ -31,13 +31,17 @@ import (
// NewSelfClientConfig returns a clientconfig which can be used to talk to this apiserver.
func NewSelfClientConfig(secureServingInfo *SecureServingInfo, insecureServingInfo *ServingInfo, token string) (*restclient.Config, error) {
if cfg, err := secureServingInfo.NewSelfClientConfig(token); err != nil || cfg != nil {
cfg, err := secureServingInfo.NewSelfClientConfig(token)
if cfg != nil && err == nil {
return cfg, nil
}
if err != nil {
if insecureServingInfo == nil {
// be fatal if insecure port is not available
return cfg, err
} else {
glog.Warningf("Failed to create secure local client, falling back to insecure local connection: %v", err)
return nil, err
}
glog.Warningf("Failed to create secure local client, falling back to insecure local connection: %v", err)
}
if cfg, err := insecureServingInfo.NewSelfClientConfig(token); err != nil || cfg != nil {
return cfg, err