In addition to actually updating their data from the provided list of
changes, EndpointsMap.Update() and ServicePortMap.Update() return a
struct with some information about things that changed because of that
update (eg services with stale conntrack entries).
For some reason, they were also returning information about
HealthCheckNodePorts, but they were returning *static* information
based on the current (post-Update) state of the map, not information
about what had *changed* in the update. Since this doesn't match how
the other data in the struct is used (and since there's no reason to
have the data only be returned when you call Update() anyway) , split
it out.
Now update-generated-proto-bindings rules all the api.pb.go generation.
Running this shows no delta on the runtime.pb.go
This exposes an issue in how protoc is called for protos that specify
`go_package` which is fixed here.
Not all of our protos specify that option (even though it is
recommended), which will be fixed subsequently.
Each of these scripts is basically identical, and all were too brittle.
Now they should be more resilient and easier to manage. The script
still needs to be updated if we add new ones, which I do not love.
More cleanup to follow.
The `find` tool has hard to comprehend syntax and does not consider
things excluded by .gitignore. I keep tripping over this in my own
repos, where I have __stuff which gets found.
This converts update-codegen to use `git ls-files` in a seemingly
equivalent way (`-cmo --exclude-standard`). I verified it finds the
same set of files as before.
This also drops some obsolete filtering.
Also hide grep errors for not-found files, which can happen if a file is
removed but git ls-files still knows it.
Re-running update-codegen shows no diffs.
This will make subsequent changes easier.
Don't just grep for DO NOT EDIT - anchor it in something that looks like
a comment and alone on a line.
Also ignore __* dirs
Prevent it from triggering on update-generated-swagger-docs (hack, but
better than before)
The env vars are needed until go workspaces lands, then it can get
simpler.
Downsides to this:
1) If you don't call kube::golang::setup_env, it might work but will
just splat results somewhere
2) The resultant binaries are not in _output/bin but instead in the
phony GOPATH/bin (which setup_env puts in PATH)