Define a generic Artifact object for now

This commit is contained in:
Ettore Di Giacinto
2019-11-08 19:57:04 +01:00
parent b2d305bb8d
commit 4ea8f26878
2 changed files with 21 additions and 2 deletions

View File

@@ -41,7 +41,7 @@ func NewLuetCompiler(backend CompilerBackend, t pkg.Tree) Compiler {
}
}
func (cs *LuetCompiler) Compile(p CompilationSpec) (*Artifact, error) {
func (cs *LuetCompiler) Compile(p CompilationSpec) (Artifact, error) {
// - If image is not set, we read a base_image. Then we will build one image from it to kick-off our build based
// on how we compute the resolvable tree.