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Log all init func errors to console, and panic if we can't loadImage - if it happens, the system is undefined
Signed-off-by: Sven Dowideit <SvenDowideit@home.org.au>
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@@ -16,7 +16,7 @@ func ChainCfgFuncs(cfg *CloudConfig, cfgFuncs ...CfgFunc) (*CloudConfig, error)
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log.Debugf("[%d/%d] Starting", i+1, len(cfgFuncs))
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var err error
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if cfg, err = cfgFunc(cfg); err != nil {
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log.Errorf("Failed [%d/%d] %d%%", i+1, len(cfgFuncs), ((i + 1) * 100 / len(cfgFuncs)))
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log.Errorf("Failed [%d/%d] %s", i+1, len(cfgFuncs), err)
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return cfg, err
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}
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log.Debugf("[%d/%d] Done %d%%", i+1, len(cfgFuncs), ((i + 1) * 100 / len(cfgFuncs)))
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@@ -84,7 +84,7 @@ func loadImages(cfg *config.CloudConfig) (*config.CloudConfig, error) {
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log.Infof("Loading images from %s", inputFileName)
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if _, err = client.ImageLoad(context.Background(), input, true); err != nil {
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return cfg, err
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log.Fatalf("FATAL: failed loading images from %s: %s", inputFileName, err)
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}
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log.Infof("Done loading images from %s", inputFileName)
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